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ShaderX2: Shader Programming Tips and Tricks with DirectX...

ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

Wolfgang F. Engel
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Text focuses on a wide array of shader programming topics; including terrain geomorphing, cloth animation using vertex texturing, hemisphere lighting, water simulations, fog effects, and using effects buffers. Companion CD-ROM contains examples and source code discussed in the text. Softcover. DLC: Computer games programming.
年:
2004
出版商:
Wordware Publishing, Inc.
語言:
english
頁數:
729
ISBN 10:
1556229887
ISBN 13:
9781556229886
系列:
ShaderX 2
文件:
PDF, 14.96 MB
IPFS:
CID , CID Blake2b
english, 2004
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